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Strategies and Techniques for Computer Trainers

The Ten Commandments of Training

  1.     Thou art thy student’s guide, his or her facilitator
  • Students learn because of your ability to motivate, not because of your technical knowledge
  • "What if I don’t know something?
    • Research it and teach your students likewise to be resourceful
  • What if my students know something I don’t?"
    • Give credit to the student’s "feature enhancement."
  •     Thou shall know thy student’s needs and teach accordingly.
    • Mr. Businessman needs to press a button, Miss Suzie Q. Tech needs to know CMOS and IRQs, John Knowsitall needs to be pressed for backups, and 100 wpm Theresa needs keyboard short-cuts
    • You needn’t be concerned about a student’s ability or disability. You are not an expert in behavior, and your impact may or not change a student’s innate ability
  •      Let thee count thy ways
    • Computer vocabulary
    • Symbols
    • Following steps
    • Menus vs. Iconic vs. Keyboard
  •      Thy fingers shall never leave thy hands
    • It’s not what you know, it’s how you deliver
    • Show and tell is okay, but must be reinforced by putting the student in the driver seat.
    • Students need time to practice! practice! practice!
  •     Thy students shall demonstrate what they know not by silence or a nod
    • Never ask someone if they know something. Ask them to show you what they know.
    • "What if my student ‘draws a blank’ or asks "what do I do now?"
    • Respond with gentle prod of "Not tellin’" or give a hint, but LET STUDENTS MAKE MISTAKES
    1.     Thou shall have no other representation before thee.
      • You are NOT teaching Microsoft anything, just as you do not teach Barnes and Nobles English or Dolciani math
      • Concepts are concepts, and they are not copyrightable.
    2. .    Shalt thou use materials, schmaterials?
        • Books with easy, visual, or simplified in the title are good for beginners; exercise books are good for intermediates; and thick books are good for you know who. With some exceptions, I don’t recommend the Dummies books for beginner’s – too much reading and too many in jokes.
        • In my experience, it’s difficult to teach computers while a student is reading the book; books are good reinforcers
    3. I.    Shalt thou use Help or not use Help?
    1.     Thou shall note it!
    • Older people have forgotten how to take notes and younger students never learned how to in the first place
    • Encourage note-taking; have students write their notes on the computer; you write the notes (See IV).
    • Low tech audio tapes, screen shots, Lotus’ Screen Ca

          X.     Thou shall teach how to collaborate... but that is whole other set of commandments.

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